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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.43f1
Compatible
Compatible
Compatible
설명

The industry-proven GPU accelerated Hap video codec playback solution for Unity.


Demo version, documentation and issue tracker

Forum thread

Sample videos (needed for example scenes)


Pro Sync version with frame based playback, network syncronization, reverse playback, zero CPU overhead (compute shader based decoder) and reduced videos size


Features:

(new) HAP HDR - play 32-bit floating point HDR videos. Ideal for things like 10-bit color depth footage. Unsigned format recommended.


Much better quality with the new Hap R codec. No artifacts, really close to the original video. RGB/RGBA supported. Quality comparison & encoder


(new) DirectX 12/Vulkan/OpenGL rendering supported in addition to DirectX 11.

(new) Added Unity 2022/2023 support.


— Hardware accelerated Hap video playback without any external codecs installation needed. All fravours of Hap are supported.

— Low CPU usage. Frames are mostly decompressed on the GPU.

— Play 4k @ 120 fps, 8k @ 60 fps or 10k@60fps videos (on supported hardware), play tons of smaller videos at once. Extremely fast frame-precise seeking.

— Playback speed control.

— Transparent videos with Hap Alpha, Hap Q Alpha and Hap R codecs. First plugin to support Hap Q Alpha/Hap R/HAP HDR in Unity.

— Chunked Hap support for even faster multi-threaded decoding (scales with the the CPU concurrency capabilities - make sure to encode with chunks).

— Both 32-bit and 64-bit builds supported

— Audio output through the Unity Native Audio plugin and AudioSource. Multichannel audio support.

— Can preload video to RAM if your SSD isn't fast enough.

— Configurable RAM/GPU memory usage.

— Smooth playback and seamless looping.

— Suits for both programmers and artists: C# API along with IMGUI/uGUI/Render to Material wrappers provided.

— Example scenes with the typical usage scenarios (including 360/VR)

— Free demo version available (link above)


Requirements for this asset version:

— Unity 2019 - Unity 2023

— Windows 8.1/10/11


This software uses code of FFmpeg (binaries should be downloaded separately) licensed under the LGPLv2.1 and its source can be downloaded here.

This software uses Inconsolata font licensed under the Open Font License.

See Third-Party Notices.txt file in package for details.

Technical details

hap, gpu video playback, fast decoding, low cpu, hdr videos

Demolition Media Hap 2022 (Windows)

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라이선스
파일 크기
15.0 MB
최신 버전
3.2.0
최신 릴리스 날짜
2023년 12월 8일
원본 Unity 버전
2020.3.43
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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