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The Low Down
Use Photoshop style blend modes to blend an image against a background using Shader Graph and LWRP!

Includes
+Darken
+Difference
+Divide
+Exclusion
+Hard Light
+Hard Mix
+Lighten
+Linear Burn
+Linear Dodge
+Linear Light
+Multiply
+Overlay
+Pin Light
+Screen
+Soft Light
+Subtract
+Vivid Light


Setup & Requirements
- Requires LWRP (Light Weight Render Pipeline) or UWP (Universal Render Pipeline) - Requires Opaque Texture (A Checkbox in the pipeline settings) - For UI: Requires "Screen Space - Camera" or "World Space"

Limitations
LWRP is still fairly new and there are some limitations including: - No stacked Blending (This means you can have one image blended against a background, but blended shaders won't blend against eachother.) - Does not support HDRP, or the old unity rendering pior to SRP - For UI: Does not support "Screen Space - Overlay"

Support
As LWRP and UWP mature, we are looking forward to adding new features, if you have questions please contact us.

Blend Mode

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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