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Create horses, unicorns, pegasus, and more with these high-quality 3D stylized PBR models (hairs, wings, horns, tails, etc.). Or use one of the 25 pre-created prefabs directly on your projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.38f1
Compatible
Compatible
Not compatible
2021.3.28f1
Compatible
Compatible
Not compatible
Description

🔥🔥 FEATURES 🔥🔥

  • Build your own equine character with different models and materials combinations:
    • 2 bodies (11 materials: donkey, zebra and horse colors)
    • 5 hairs (11 materials with color combinations).
    • 4 tails (11 materials with color combinations).
    • 3 kinds of wings (Feathers 9 materials, Butterfly 5 materials, Bat 5 materials).
    • 2 horns (Unicorn with 3 materials and demon with 2 materials).
    • Eyes (8 materials with color combinations and crystalline).
    • Bowtie (3 materials), legs hair, and eyelashes.
  • Complete Rig for body and for facial expressions (mouth, eyebrows, eyes, etc.).
  • 29 Animations ready to use.
  • 25 pre-created prefabs for easy and fast integration.
  • Simple Character Controller to show all the behaviours (in full island demo scene).
  • Example VFX for different actions and events:
    • Sleep
    • Eat
    • Kick
    • 2x Magic hooves prints while galloping (fire and rainbow stars).
    • Rainbow feathers falling while flying.
    • Fire particles for hooves (adding personality for Chillis character)
  • Two rich detailed scenes are included:
    • Showroom with all the prefabs and animations that you can see at a glance.
    • Full island demo scene that you can play running and flying with one of our characters or your own.
  • Compatible with Built-in and URP pipelines. Just unpack and use.

🔨🔨 ANIMATION LIST 🔨🔨

  • Idle
  • IdleHop (for Idle break)
  • Amble (straight, left, and right)
  • Canter (straight, left, and right)
  • Gallop (straight, left, and right)
  • Jump Canter (with or without wings)
  • Jump Gallop (with or without wings)
  • Jump from edge
  • Fall
  • Fall Land
  • Fly Idle
  • Fly (straight, left, right, back, up, and down)
  • Eat
  • Sleep
  • Attack with front legs
  • Doble kick with back legs

===================================


Complete your project with more KEKOS assets:

👦​👧​👦​👧​ Kekos - Customizable 3D Character Cartoon Kids.

🌴 KEKOS Tropical Beach


Or improve your productivity with our tools:

🎨 Colorinchis - Recolor at Runtime and Bake Textures Tool

🎮 Venn Console - Runtime Console, Command Input and Hotkeys Dashboard


===================================


❓ - Have any questions or bug reports?

✉️ Contact us through email, Twitter or Discord.

* Provide the following information if needed: Unity version, Pipeline (built-in or URP), Package version, Description of the problem, screenshots, and invoice number.

Technical details

=> Pipelines compatibility:

  • Built-in
  • URP

=> Polygon count:

  • Per character: MIN~23k triangles (for basic setups) / MAX~34k triangles (for complex setups with wings and more).

=> Textures:

  • Size:
    • 4096x4096 / 2048x2048 for almost everything.
    • 1024x1024 for small elements (eyes or hair).
    • 1024x1024 or less for VFX.
  • Textures include diffuse, metallic, normal map, emissive (if proceed), and custom (for VFX).

=> Rigging: Yes Generic (But compatible with Humanoid Avatar but why? XD )

  • Skeleton for body, wings, tails and hairs.
  • Bones for facial expressions (jaw and mouth, tongue, eyelids, and eyebrows)

=> 29 Animations (list in the description)

KEKOS Horses, Unicorns and Pegasus - Stylized 3D Equines by Mameshiba

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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