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Completely low-poly ready-made model
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.29f1
Compatible
Not compatible
Not compatible
Description
  • Lich:

You can buy separately: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/lich-1-291298


The weapon has a separate mesh

Modular

All separate parts are skeletal mesh

Rigged (Humanoid rig)

7(With Weapon) uv set 4096x4096(Down to 1024x1024)

In the model, it is desirable to use a shader with a two-sided display of polygons

Characters:

Faces: 35262

Vertex: 38356

Tris: 70524

Staff:

Faces: 3925

Vertex: 4019

Tris: 7543


  • Undead Shinobi:

You can buy separately: https://assetstore.unity.com/packages/3d/characters/humanoids/undead-shinobi-230289


Weapon has a separate mesh and is connected to the character through a Preafab

Modular

All separate parts are skeletal mesh

Rigged to Standart skeleton

The character has a Jaw rig

Eye color can be customized to suit your needs

8(With Weapon) uv set 4096x4096 (Down to 1024x1024)

In the model, it is desirable to use a shader with a two-sided display of polygons

Characters No Mask:

Faces: 30056

Vertex: 32137

Tris: 58437

Characters With Mask:

Faces: 28458

Vertex: 55510

Tris: 30584

Characters Low Armor:

Faces: 18940

Vertex: 20491

Tris: 37029

Characters No Armor:

Faces: 8555

Vertex: 8714

Tris: 16514

Kusarigama:

Faces: 2581

Vertex: 1405

Tris: 2500

Katana:

Faces: 1431

Vertex: 1405

Tris: 2500

Sheath:

Faces: 238

Vertex: 226

Tris: 448


  • Zombie Spearman:

You can buy separately: https://assetstore.unity.com/packages/3d/characters/humanoids/humans/zombie-spearman-229324


Weapon has a separate mesh and is connected to the character through a prefab

Modular

All separate parts are skeletal mesh

The character has a face rig, mouth opens, tongue inside.

Rig tongue, you can stick it out, mouth can be opened

9(With Weapon&Shield) uv set 4096x4096

In the model, it is desirable to use a shader with a two-sided display of polygons

Characters With Helmet:

Faces: 18553

Vertex: 20706

Tris: 36793

Characters No Helmet:

Faces: 17779

Vertex: 19900

Tris: 35245

Characters No Armor:

Faces: 10701

Vertex: 11374

Tris: 21176

Spear :

Faces: 1472

Vertex: 1443

Tris: 2798

Shield:

Faces: 386

Vertex: 374

Tris: 740


  • Undead Knight

You can buy separately: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/undead-knight-221287


Weapon has a separate mesh and is connected to the character through a blueprint

All separate parts are skeletal mesh

13(With Weapon) uv set 4096x4096 (Down to 1024x1024)

Head-Hand ( 4096x4096 )

Top ( 4096x4096 )

Bot ( 4096x4096 )

TW_Sword ( 4096x4096 )

Sword ( 2048x2048 )

Shield ( 2048x2048 )

Armor ( 2048x2048 )

Armor Cloth ( 2048x2048 )

Cloth Leg ( 2048x2048 )

Cloak ( 2048x2048 )

Helmet ( 2048x2048 )

Accessories on the belt ( 2048x2048 )

Fur ( 1024x1024 )

In the model it is desirable to use a shader with a two-sided display of polygons

Characters No Cloth Skin:

Faces: 21901

Vertex: 24346

Tris: 42953

Characters Cloth Skin:

Faces: 19847

Vertex: 22231

Tris: 39182

TW_Sword :

Faces: 2103

Vertex: 2119

Tris: 4153

Sword:

Faces: 353

Vertex: 341

Tris: 670

Shield:

Faces: 442

Vertex: 445

Tris: 878

Technical details

Lich

Rigged: (Yes)

Animated: No

Number of Animations: 0

Animation types ( No ):

Number of characters: 1

Vertex counts of characters: 30731

Number of Materials: 7

Number of Textures: 25


Undead Shinobi

Rigged: (Yes)

Animated: (No)

Number of characters: 4

Textures type: MetallicSmoothness + Extra Textures Roughness

Vertex counts of characters: 32137

Number of Materials and Material Instances: 8

Number of Textures: 41


Zombie Spearman

Rigged: (Yes)

Animated: (No)

Number of characters: 4

Vertex counts of characters: 20706

Number of Materials: 9

Number of Textures: 39


Undead Knight

Number of textures: 64

Number of meshes/prefabs: 6 Meshes

Rigging: Yes

Animation count: 20

UV mapping: Yes

Types of materials and texture maps: RBR (MetallicSmoothness) + Roughness


Undead_Pack

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$129.99
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
2.2 GB
Latest version
1.0
Latest release date
Sep 19, 2024
Original Unity version
2021.3.29
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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