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Customizable runes
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.27f1
Not compatible
Compatible
Not compatible
2021.3.15f1
Compatible
Compatible
Compatible
Additional compatibility information

-Package created with Unity6 is for URP(you can switch to HDRP/customRP). But contain Built-in RP shaders, so you can switch to Built-in render if you want.


-2021 package for Built-in RP and contain URP shader graph shaders.

Description

Fantasy Runes pack. Color customization and emission control. Up to four colors on some models (stone, metal, wood, moss/dirt).

Can be used as a puzzle, key, door mechanism, quests, character / item upgrade.

Custom PBR shaders! This allows you to colorize the models.



Technical details
  • 50 unique meshes
  • Color customization and emission
  • Optimized models
  • You can animate or rotate some parts of objects
  • PBR materials
  • Custom shaders (ShaderGraph for URP/HDPR/CustomRP)
  • Vertex Count: 200 - 3200 per model
  • LODs: 3 level
  • Number of Textures: 66 (base color, occlusion metallic, normal map, mask, emission)
  • Texture Resolutions: 512x512 and 4096x4096

Runes part 1 - Fantasy PBR

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$23
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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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5 months ago
Nice Asset
Good for puzzles. Some prefabs have parts that can be rotated to form a puzzle. Also you can combine runes to make your own puzzles. The possibilities...
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