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1/6
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.30f1
Compatible
Compatible
Compatible
Description

A total of 10 hand made pixel art monsters fully animated.


The sprites were created with a base size of 32x32px for most creatures, but there is a wide variety of sizes depending on the creature or its animations.


All of them animated, with different animations depending on the character, attack, death, idle, each monster has its own animations.


The VFX sprites are also included, which enhance the impact of certain animations and attacks.


Watch the video to get a detailed view of each monster and their animations.

Technical details

Sprite dimensions (all sizes are in pixels):


Monster 1 - Cell size 81x84

Appear 1053x168 

Idle 1053x168  

Attack 324x84 

Death 810x168 

Disappear 1053x168

Hurt 324x84

Monster 2 - Cell size 38x58

Appear 456x116

Attack 304x116

Death 456x116

Hurt 152x58

Idle 304x58

flamerVFX 618x84 - Cell size 103x42

Monster 3 - Cell size 42x46

Idle 168x46

Death 378x46

chargeVFX 594x141 - Cell size 54x47

Monster 4 Big - Cell size 58x52

Appear 348x52

Attack 290x104

Death 406x104

Hurt 58x52

Idle 58x52

Monster 4 Med - Cell size 55x51

Appear 330x51

Attack 275x102

Death 385x102

Hurt 220x51

Idle 220x51

Monster 4 Small - Cell size 35x32

Appear 210x32

Attack 175x64

Death 245x64

Hurt 140x32

Idle 140x32

Monster 5 - Cell size 58x52

Attack 464x52

Death 464x104

Hurt 232x52

Idle 348x52

lightingBoltVFX 492x76 - Cell size 41x76

Monster 6 - Cell size 69x91

Appear 828x273

Attack 552x91

Death 966x182

Hurt 276x91

Idle 414x91

Walk 552x91

attackVFX 480x60 - Cell size 60x60

Monster 7 - Cell size 60x36

Attack 420x36

Death 660x36

Hurt 240x36

Idle 360x36

Walk 480x36

Monster 8 - Cell size 52x84

Attack 572x48

Detah 468x96

Hurt 208x48

Idle 416x48

Projectile 64x16 - Cell size 16x16

Monser 9 - Cell size 96x96

Attack/Death 1344x192

Hurt 384x96

Idle 384x96

Walk 768x96

Monster 10 - Cell size 66x69

Attack 594x69

Death 924x69

Fly 594x69

Hurt 264x69

Idle 594x69

Projectile 240x15 - Cell size 40x15

Projectile_Imapct 484x39 - Cell size 44x39


Pixel Monsters Vol.3

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License type: Single Entity
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License type
File size
861.6 KB
Latest version
1.0
Latest release date
Nov 10, 2023
Original Unity version
2021.3.30
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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